Product Details
Xbox One Elite Wireless Controller
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| List Price: | $149.99 |
| Price: | $149.00 & eligible for FREE Shipping on orders over $35. Details |
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Average customer review:
(517 customer reviews)
Product Description
Get pro-level precision with the Xbox Elite Wireless Controller, featuring an arsenal of swappable components, Hair Trigger Locks, and limitless customization with an easy-to-use app. Choose from a variety of thumbsticks, D-pads, and paddles for a tailored feel that provides game-changing accuracy and speed. Flip the Hair Trigger Locks to fire faster. Improve your control with interchangeable paddles and rubberized diamond grip. Designed to meet the needs of today’s competitive gamers, the Xbox Elite Wireless Controller brings it all together with an app, where you can tweak everything from trigger sensitivity to button mapping. * Xbox Accessories app features, including mapping buttons and saving profiles, are available only on Xbox One and Windows 10.Product Details
- Amazon Sales Rank: #23 in Video Games
- Color: Elite Wireless
- Brand: Microsoft
- Model: HM3-00001
- Released on: 2015-10-27
- ESRB Rating: Everyone
- Platform: Xbox One
- Number of items: 1
- Dimensions: 8.00" h x 5.00" w x 8.00" l, 2.45 pounds
Features
- This product includes: An Xbox Elite Wireless Controller, a carrying case, a set of 4 paddles, a set of 6 thumbsticks, a set of 2 D-pads: faceted and standard, a USB cable, AA batteries and a quick set up guide and product manual.
- Swap thumbsticks and D-pads for game-changing accuracy and speed.
- Fire faster with Hair Trigger Locks.
- Achieve greater control with interchangeable paddles and rubberized diamond grip.
- Customize your experience further with an easy-to-use app on the Xbox One Console.
Customer Reviews
Most helpful customer reviews120 of 130 people found the following review helpful.
By XBL_Malice
There is simply no comparison. This controller had me very interested after doing my research on the product. I was the proud owner of a custom SCUF controller that cost 60 dollars more than this guy. That SCUF feels like a piece of junk in comparison to the Elite controller.
The weight of the controller, the tight smooth seems, the rubberized grips, the trigger stops that can be flipped on and off on the fly ( important when playing Halo and you need to use a weapon that charges up aka the plasma pistol. The short pulls will not achieve the input needed for this to charge ), the interchangable thumbsticks and more importantly, the analog housings and components themselves.
The analog holes are lined with a harder, smooth plastic that accomodate the fact that the metal analog sticks will rub against them. And boy, are they smooth. The sticks have a high quality arcade joystick-like feel to them, and snap back to the center with just a bit more force than a standard controller. They feel weighted and beautiful.
The paddles on the back have changed my game. I began Halo 5 with true frustration as none of the control schemes were just right to me. I was not a happy camper. After painstakingly forcing myself to adjust to a button re-mapped controller that is breaking my Halo instincts burned into my brain, I am getting better by VOLUMES.
As a long time console gaming vet starting with the original nintendo, I can honestly say this is by far and away the best controller I have ever owned. Bravo Microsoft, Bra-freaking-vo.
115 of 131 people found the following review helpful.
By Brandon N. Wirtz
[[VIDEOID:7833e3d376615fbd8c4c13b24686866f]] Previously I had modded my controller to do some of the same things that this does.
For Shooters there is nothing more valuable than being able to "Thumbstick click" with out having to click the thumbstick. This allows you to zoom, or crouch without losing your aim.
Hair trigger locks let you fire semi-auto weapons much faster. And because it is controlled with a switch on each side you can switch between hair trigger and traditional quickly, and independent of left or right.
The ability to swap the sticks and D-Pad is also great. I have large hands, and prefer longer throw sticks not only because it allows greater precision, but because it is more comfortable for my hands. The Sticks are magnetic, and easy to swap. It comes with 6 of them in 3 lengths, with 2 top shapes. It is worth noting that the sticks are easy to remove and the right size to be a choking hazard. So unlike the previous models that are kid safe. This one is not.
The metal of the stick was an unexpected surprise. Not only does it feel better, it doesn't warp when I am over excited which makes the reactions a smidge faster.
The "Faceted" d-Pad is great for fighting games, though at this price tag you might consider a dedicated fighting pad. But the Cross style d-pad has a really great feel for weapon switching and such in shooters.
The "Xbox Accessory" app allows you to remap the buttons and change the sensitivity. This is really cool because you can even change layouts for games that don't support layout, and with the switch in the center you can have two modes, so if you want a Flying mode for Grand Theft Auto, you can have that, and a FPS/Driving layout. The App also allows you to adjust responsiveness, deadzone, and sensitivity. You can even swap left and right sticks if you wish, or invert up/down.
This is expensive, and it doesn't come with the play and charge which I would highly recommend, but it is far better than any of the third party controllers out there.
The fit and finish is spectacular. And the Force Feed back is now multi-faceted. You can have rumble in the sticks, the triggers, or the main body, and with the app you can adjust each.
65 of 78 people found the following review helpful.
By pork savant
*UPDATE* Really surprised by the impact the tall thumbsticks have had in every game I've played. It's so much easier to make small steering inputs in Forza or small aiming inputs for sniping in FPS. I didn't realize how incredibly useful they'd be. Now that I've seen the light, frankly I'm a bit surprised that all Xbox controllers sold don't come with the tall thumbsticks as standard. This one feature really ups your game just by itself. Try it yourself and see! ***
The rubber grips on this controller feel fantastic, although I wonder how they'll hold up to dirt and palm sweat a year or two down the line. The metal on the paddles and faceted dish d-pad is cool to the touch and gives the controller a very premium feel and solid weight, although it's disappointing that the triggers and shoulder buttons are merely plastic painted silver.
I'm still getting used to the paddles, and so far have only tried them in Forza 6 to shift gears (which they are great for) but I see a lot of potential in the paddles as they give you a higher degree of control and give all your other fingers a job now where they had nothing to do before. To me, most of the value in the controller will be in finding new use case scenarios for the paddles. One huge knock on the paddles though; if you grab the controller the wrong way it can be too easy to dislodge them and they go clattering to the floor. They don't dislodge when you squeeze in the intended direction, but brushing them the other way too easily dislodges them. You do learn how to handle the controller to minimize this, but at this level of engineering some sort of sturdier locking mechanism for the paddles really should have been implemented.
The hair trigger locks are very cool for shooters, when activated they limit the travel of the trigger so it will reset more quickly and you can fire off more shots in a shorter period of time. The interchangeable thumbsticks are fantastic, and all of them click satisfyingly and magnetically into place. The longest thumbsticks offer the most precision, and the faceted dish D-pad and the shortest thumbsticks will be fantastic for fighting games that will employ their unique capabilities best. The USB cable feels quite premium and indestructible due to the braided nylon. Darn thing must be 6-8 feet long stretched out, which is helpful. Everything about this controller feels like it's been engineered to be more durable to withstand the test of time and abuse.
On top of all this, you can actually customize your button layout to the game you're playing using the controller app on your Xbox. You can even modify the level and locations of force feedback in the app. The button mapping is so useful and so overdue on Xbox. It would be great if Microsoft in a future software update also updated the cheaper standard XB1 controllers with the capability to change button layout as well.
So yeah, it's expensive, But if there's one thing you want to drop the money on its the tactile interface to the game you're trying to play. I've always believed in buying upgraded custom keyboards and mice for my computers because that's how I interact with the machine, and I think having an upgraded custom (and customizeable) controller is just as important. And because this thing is engineered to be so durable, it'll definitely live a few years longer than a regular controller will, which I think inherently gives it more value.
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